white noise contains all possible harmonics/notes/chords. by filtering out narrow frequency bands from the noise, pure sine wave “notes” become audible. we’ve limited these bands to only ever reveal specific notes from a particular musical scale.
each piece then, is a unique iteration of this scale with different notes from it gaining prominence. sometimes they will be chordal and sometimes dissonant but always beautiful because the scale is beautiful.
visually, the white noise is represented by particles which congeal into dense lines. each line that appears is a specific note you can hear and it's amplitude is defined by the corresponding particle density. chords are represented by the lines crossing over each other.
so in summary, it's a quite literal visual representation of sound moving from an arbitrary form to musical form. natural order from chaos with infinitely variable patterns depending on which notes are audible.
*note we’ve implemented the following variables for more radical variation in particle behavior in addition to the random generation of notes and their corresponding patterns.
Library
three@0.124.0
Display Notes
Chrome or Safari running on modern hardware is recommended for optimal performance.
Creative Credits
In collaboration with coders Tero Parviainen and Samuel Diggins at Counterpoint
Charitable Giving
25% of proceeds will be donated to charities focused on human rights
Artist Website
https://www.nomark.net
Project ID
0xa7d8d9ef8d8ce8992df33d8b8cf4aebabd5bd270-320
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