My first Art Blocks Curated project Chimera originally began as an 'orchid generator.' I started working on Chimera in the summer of 2021, before its release in January 2022. What began as a two-dimensional, parametric line renderer slowly transformed into a much more advanced and full-featured three-dimensional still life generator. This project is a snapshot of Chimera from early in its development. Despite looking quite different than the final product, this early version of the algorithm has many similarities with the final version. It demonstrates much of the final algorithm's underlying structures and functions.
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Counter to a normal Art Blocks project, this is an edition of one and will perpetually create unique compositions and is entirely divorced from the hash's random seed.
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three@0.124.0
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0xdd6800ac7a54331b00000080bbd1ef463475005b-0
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